D.G.U - Death God University

Title: D.G.U

Platform: PC/XBOX ONE

Engine: Unreal Engine 4

Key Role: Lighting/Prop Modeling

Images shown are collective work of awesome art team at DSK Green Ice Games. I was responsible for Lighting, Prop modeling and creating various types of materials required for the game.

Other responsibility which includes game art optimization(game profiling for performance hiccups, Trimming down materials instructions) and Handling post processing for bringing out look and feel of game.

During the production. A special day came (May 4th). So we decided to give a little tribute to Star Wars fans. We finished this quick fan video entirely made in UE4 in 5 days. I was reponsible for weapon modeling and texturing.